The school and society · John Dewey
IMAGINATION AND PLAY
An excessive emphasis on symbolism is sure to influence the treatment of imagination. It is of course true that a little child lives in a world of imagination. In one sense, he can only “make believe.” His activities represent or stand for the life that he sees going on around him. Because they are thus representative they may be termed symbolic, but it should be remembered that this make-believe or symbolism has reference to the activities suggested. Unless they are, to the child, as real and definite as the adult’s activities are to him, the inevitable result is artificiality, nervous strain, and either physical and emotional excitement or else deadening of powers. There has been a curious, almost unaccountable, tendency in the kindergarten to assume that because the value of the activity lies in what it stands for to the child, therefore the materials used must be as artificial as possible, and that one must keep carefully away from real things and real acts on the part of the child. Thus one hears of gardening activities which are carried on by sprinkling grains of sand for seeds; the child sweeps and dusts a make-believe room with make-believe brooms and cloths; he sets a table using only paper cut in the flat (and even then cut with reference to geometric design, rather then to dishes), instead of toy tea things with which the child outside of the kindergarten plays. Dolls, toy locomotives, and trains or cars, etc., are tabooed as altogether too grossly real—and hence not cultivating the child’s imagination.
All this is surely mere superstition. The imaginative play of the child’s mind comes through the cluster of suggestions, reminiscences, and anticipations that gather about the things he uses. The more natural and straightforward these are, the more definite basis there is for calling up and holding together all the allied suggestions which make his imaginative play really representative. The simple cooking, dishwashing, dusting, etc., which children do are no more prosaic or utilitarian to them than would be, say, the game of the Five Knights. To the children these occupations are surcharged with a sense of the mysterious values that attach to whatever their elders are concerned with. The materials, then, must be as “real,” as direct and straightforward, as opportunity permits.
Text from Project Gutenberg, public domain in the United States.