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Reward system

Reward system
Kristiaan from Haarlem, The Netherlands · CC BY 2.0 · source

Overview

The reward system (the mesocorticolimbic circuit) is a group of neural structures responsible for incentive salience (i.e., "wanting"; desire or craving for a reward and motivation), associative learning (primarily positive reinforcement and classical conditioning), and positively-valenced emotions, particularly ones involving pleasure as a core component (e.g., joy, euphoria and ecstasy). Reward is the attractive and motivational property of a stimulus that induces appetitive behavior, also known as approach behavior, and consummatory behavior. A rewarding stimulus has been described as "any stimulus, object, event, activity, or situation that has the potential to make us approach and consume it". In operant conditioning, rewarding stimuli function as positive reinforcers; however, the converse statement also holds true: positive reinforcers are rewarding. The reward system motivates animals to approach stimuli or engage in behaviour that increases fitness (sex, energy-dense foods, etc.). Survival for most animal species depends upon maximizing contact with beneficial stimuli and minimizing contact with harmful stimuli. Reward cognition serves to increase the likelihood of survival and reproduction by causing associative learning, eliciting approach and consummatory behavior, and triggering positively-valenced emotions. Thus, reward is a mechanism that evolved to help increase the adaptive fitness of animals. In drug addiction, certain substances over-activate the reward circuit, leading to compulsive substance-seeking behavior resulting from synaptic plasticity in the circuit.

Primary rewards are a class of rewarding stimuli which facilitate the survival of one's self and offspring, and they include homeostatic (e.g., palatable food) and reproductive (e.g., sexual contact and parental investment) rewards. Intrinsic rewards are unconditioned rewards that are attractive and motivate behavior because they are inherently pleasurable. Extrinsic rewards (e.g., money or seeing one's favorite sports team winning a game) are conditioned rewards that are attractive and motivate behavior but are not inherently pleasurable. Extrinsic rewards derive their motivational value as a result of a learned association (i.e., conditioning) with intrinsic rewards. Extrinsic rewards may also elicit pleasure (e.g., euphoria from winning a lot of money in a lottery) after being classically conditioned with intrinsic rewards.

Overview adapted from Wikipedia (CC BY-SA 4.0; see the article history for authors).

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  1. This process is called "sublimation," and in adopting this process we subscribe to the general standard which places social aims above selfish sexual desires. Sublimation is, as a matter of fact, only a special case of the relation of sexual to non-sexual desires. We shall have occasion to talk more about this later in another connection.

    Sigmund Freud, A General Introduction to Psychoanalysis

    States what Reward system is.

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  2. This revulsion of feeling is called satiety or weariness. For the rest, I have neglected the outward modifications of the body observable in emotions, such, for instance, as trembling, pallor, sobbing, laughter, &c., for these are attributable to the body only, without any…

    Benedictus de Spinoza, Ethics

    States what Reward system is.

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  3. A mental occurrence of any kind--sensation, image, belief, or emotion--may be a cause of a series of actions, continuing, unless interrupted, until some more or less definite state of affairs is realized. Such a series of actions we call a "behaviour-cycle." The degree of definiteness may vary greatly: hunger requires only food in general, whereas the sight of a particular piece of food raises a desire which…

    Bertrand Russell, The Analysis of Mind

    States what Reward system is.

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